Cops 'n' Robbers Megaways

Cops 'n' Robbers Megaways

Spin the slot Cops 'n' Robbers Megaways to watch the action unfold between Bert the robber and the cop! With up to 78 free spins to be won, there's plenty of opportunities to land exciting prizes. 

    Cops 'n' Robbers Megaways Game Overview

    The bet sizes available in Cops 'n' Robbers Megaways range from 20p to £20.  

    Betting in this game uses the Megaways mechanic, which features up to 117,649 ways to win.


    Cascades occur after every win in the base game and Free Spins. 

    During Free Spins, Walking Wild symbols on the extra reel cannot participate in a cascade.

    Cascades see all winning symbols removed from the reels, creating empty positions for new symbols to cascade into.

    Empty positions on the main reels will be replaced with symbols from above; empty positions on the extra reel will be replaced with symbols from the right.

    Reel Modifiers

    The police siren can flash at any point during the base game. 

    When it stops flashing, it will either be lit red or blue - this will trigger the corresponding reel modifier. 

    If the police siren stops and lights up blue, a random number of Mystery symbols will be added to the reels.

    All Mystery symbols present will turn into the same randomly-selected base game symbol.

    Red Reels Feature

    The police siren lighting red will trigger this feature and kickstart an increasing Megaways sequence of games.

    The number of Megaways available will increase with each game - the maximum amount possible is 117,649.

    If the crossing light turns green during this feature, Bert the robber will appear and try to move across the reels from left to right.

    If Bert the robber reaches the right-hand reel, extra bonus symbols will be added to the reels, thereby resulting in a guaranteed Bonus prize.

    This feature ends if you win the maximum number of Megaways; land a win greater or equal to 5x; or win a bonus.

    Every spin in this feature is a separate game cycle. 

    Spins cost the same as the triggering spin's stake value. Changing the stake before the end of the feature will not carry the Red Reels over to the new stake, but the game will return to the feature if you later return to the original stake.

    Free Spins Gamble

    It's up to you whether you collect or gamble any free spins won during this game.

    The ‘Take’ button lets you know the amount being risked; the 'Spin' button displays the prize for winning the gamble.

    Click 'Take' to collect the current prize awarded, or 'Spin' to gamble your prize for a chance to win more. 

    Choosing to Gamble will cause the Gamble Wheel to spin.

    If the arrow lands in a green area, the Gamble wins; if the arrow lands in a red area, the Gamble loses.

    Prizes for both a winning and losing gamble will be displayed under the wheel and on the trail at the top of the screen.

    If you reach the end of the trail, you'll have another option to Gamble any winning Free Spins.

    A maximum of 25 free spins can be won from the Gamble Wheel - reaching this will automatically collect the free spins. 

    Any free spins remaining after a non-winning gamble will be automatically collected.

    Bonus Choice

    Land three or more Scatters in the base game to win a bonus.

    You'll be offered the choice of two bonus games: The Chase or Free Spins.

    If three Bonus Scatters appear, you'll be awarded a chase with a ‘Cop Snooze Count’ of three. 

    The 'Cop Snooze Count' is the number of moves the robber can make before the cop wakes up and starts to chase him.

    Whenever a Scatter lands, the snooze count will increase by one.


    Free Spins Bonus

    Land three Bonus Scatters to trigger this feature and win eight free spins.

    For every extra Scatter that appears, you'll be awarded two more spins per Scatter.

    You can win a maximum of 78 free spins in this feature.

    An unlimited multiplier is active during Free Spins - it increases by one with each winning cascade.

    Free Spins wins will be multiplied by the multiplier value at the start of the cascade.

    During this bonus, Bonzo acts as a Wild symbol for all symbols bar Bonus Scatters.

    Bonzo can only move one position per spin.

    Should a Bonzo symbol land directly beneath a Walking Wild, all symbols on that reel will turn Wild. 

    Bonus wins are added to any coincidental ways win.

    Base prizes available in Free Spins are the same as the triggering bet.

    Chase Bonus

    During this feature, the red dice will move Bert the robber around the board; the blue dice will move the cop around the board.

    Landing on a square will add the cash value contained in it to the total winnings meter. 

    Each time the dice spins, the snooze count will decrease by one.

    The cop can only move when the snooze count reaches zero - until then, the robber is free to move without risk.

    Should Bert the robber get caught, he'll enter the I.D. Parade, which will result in one of the following outcomes:

    • Bert – the bonus ends and any wins will be collected
    • Vic – increases the values of the board squares. You'll return to the board and continue playing the bonus
    • Sid – you'll be awarded extra compensation and continue playing the bonus

    If you land on the bottom left square, the amount shown in the 'Total Winnings’ meter will be multiplied by the multiplier value displayed.

    The multiplier increases each time you land on the bottom left square - it can increase to a maximum of 5x.

    Return to Player 

    Return to Player (RTP): 95.50%.

    The expected return is the amount we pay out to players relative to the amount of wagering on the game. 

    For example, if we take £100 of wagers we will, on average, pay out £95.50 of wins.