Roll your way to big wins on our version of the Vegas classic, Craps!
With a history that dating back to The Crusades, Craps is a true casino classic!
We've given this quintessential game a refreshed look, as well as enhanced odds in relation to our competitors.
Roll the dice for your chance to win big!
The chip amounts in Craps are 10p, 50p, £1, £5, £10 and £50.
The bet sizes per spot range from 50p to £50.
Craps is played with two dice, the sum of which will determine the roll.
Players must bet on what the outcome of the roll will be.
The Pass Line
The most popular bet in Craps is generally considered to be the Pass Line Bet.
This bet pays even money (1:1) if a 7 or 11 is rolled.
If a 2, 3 or 12 (or 'Craps') is rolled, the bet loses.
If any other number is rolled, then that number becomes the 'point', and the game in now 'On'.
If this occurs, the ON token is placed on a number-box reading the same number as the point.
The bet can still be won from there, however, if the point number is rolled again BEFORE a 7 is rolled.
If neither number is rolled, the play continues until the bet is resolved, at which time the game becomes 'Off', after which the point is reset and a new come out roll is rolled.
How to make the Pass Line Bet
The Pass Line Bet can be made at the start of the game before the 'come out' roll, when the game is 'Off'.
To make the bet, click on the Pass Line to add the desired bet amount to the table then click Roll to roll the dice. .
The Don't Pass Line
The Don't Pass Line Bet is the opposite of a Pass Line Bet.
If a 2 or 3 is rolled, the bet pays even money, while it loses if a 7 or 11 is rolled.
If a 12 is rolled, the bet is returned in a push.
If any other number is rolled, it becomes the point and the game becomes On.
If a 7 is rolled before the point is rolled a second time, the bet can then be won - paying even money.
However, if the point is rolled before a 7, the bet loses.
If any number other than the point or 7 is rolled, the bet remains 'in play' on the table and the dice are rolled again.
If neither number is rolled, the play continues until the bet is resolved, at which time the game becomes Off, after which the point is reset and a new come out roll is rolled.
The Don't Pass Line bet can be placed on the 'Don't Pass Bar' when the game is Off.
The Come Bet
The Come Bet can only be made when the game is On.
Apart from this, it is effectively identical to the Pass Line Bet.
To place this bet, you must place your chips in the area labelled 'Come'.
The Don't Come Bet
The Don't Come Bet is effectively the same as the Don't Pass Line Bet, except you can only make the bet when the game is On.
Click on the 'Don't Come Bar' to make the bet.
Once the point is established during the Pass, Don't Pass, Come and Don't Come bets, you can make an Odds bet.
Unlike the original four bets, however, Odds bets can be removed after any roll.
Odds bets win and lose with their associated bet, but they are paid at true odds.
To maximise your Odds bet, click on 'Max Odds'.
Pass Line Odds Bets
To make a Pass Line Odds Bet, click outside of the Pass Line where it says Odds.
A winning pass line odds bet pays true odds: 2:1 when the point is 4 or 10, 3:2 when the point is 5 or 9, and 6:5 when the point is 6 or 8.
Don't Pass Line Odds Bets
Don't Pass Line Odds pay 1:2 when the point is 4 or 10; 2:3 when the point is 5 or 9, and 5:6 when the point is 6 or 8.
To make this bet, click the tramlines beneath 'Don't Pass Bar'.
Come and Don't Come Odds Bets
Come and don't come odds bets are placed on top of the come and don't come bets, after they have been moved to the point's box.
Come Odds bets pay the same as Pass Line Odds bets, and Don't Come Odds bets pay the same as Don't Pass Line Odds.
To make a field bet, place your chips on the Field.
This bet will win if the outcome of the next roll is a 2, 3, 4, 9, 10, 11, or 12.
If you roll a 2, you will be paid double your initial bet (2:1).
Roll a 12 and you will be paid triple your initial bet (3:1).
Roll a 3, 4, 9, 10, or 11, and you'll be paid even money (1:1).
The bet loses if a 5, 6, 7, or 8 is rolled.
Big 6 & Big 8 Bets
To place one of these bets, place your chips in the box marked Big 6 or Big 8.
If the number you picked (6 or 8) is rolled BEFORE a 7 is rolled, then you win even money.
If a 7 is rolled first, the bet loses.
If any other number is rolled, the bet stays on the table ready for the next roll.
This bet can be removed at any time.
Place to Win Bets
Click the 'Place to Win' section of a number to place this bet.
Place to Win bets can be made on a 4, 5, 6, 8, 9, or 10.
You can make this bet at any time apart from when the game is 'Off'.
You win if your number is rolled before a 7, and lose if a 7 is rolled before your number.
If neither your number nor a 7 is rolled, the bet stays on the table.
The bet can be removed at any time.
This is the same for Place to Lose, Buy and Lay bets.
Place to Lose Bets
Place to Lose bets are identical Place to Win bets, except you win if a 7 is rolled before the number you bet on, and lose if not.
Place your chips by clicking on a Place to Lose section of a number box.
Make a Buy bet by clicking on the 'Buy' section of a number.
A Buy bet is very similar to a Place to Win bet.
The bet wins if that number is rolled before a 7, and loses if a 7 is rolled before that number.
Buy bets are not-working by default when the game is Off.
When winning a Buy bet, 5% of the Buy bet amount is paid as commission, but your winnings are paid at true odds: 6:5 on numbers 6 and 8, 3:2 on numbers 5 and 9, and 2:1 on numbers 4 and 10.
A lay bet is the opposite of a buy bet.
Make a Lay bet by clicking on the Lay section of a number.
The bet wins if a 7 is rolled before that number, and loses if that number is rolled before a 7.
When winning a Lay bet, a commission of 5% of the win amount is charged.
Lay bet winnings are paid at true odds: 5:6 on numbers 6 and 8, 2:3 on numbers 5 and 9, and 1:2 on numbers 4 and 10.
Any 7 Bets
Click the 'Any Seven' section of the board for this bet.
This bet pays 5 for 1 if a 7 is rolled, and loses on all other rolls.
Any Craps Bets
Click the 'Any Craps' section of the board for this bet.
This bet pays 8 for 1 if any craps (2, 3 or 12) is rolled, and loses on all other rolls.
Click the 'Horn Bet' button to place this bet.
This will automatically place your allocated chip amount on each of the four bet options.
If a 2, 3, 11 or 12 is rolled, the bet wins.
The bet loses on all other rolls.
If you don't want to bet on all four options, you can click on the individual bet areas to place chips as you please. 2 and 12 pay 34 for 1, 3 and 11 pay 17 for 1.
Hard Way Bets
Rolling a number 'the hard way' means rolling doubles.
For example, to roll a 4 'the hard way', the dice must show 2-2.
Hard Ways bets can be made on a 4, 6, 8 or 10.
To win a Hard Ways bet, the hard ways of that number must be rolled before a 7 and before the easy way of that number are rolled.
E.g. to win a Hard Ways 6 bet, a 3-3 must be rolled before a 7 and before a easy way 6 (1-5 & 2-4) are rolled.
If another number is rolled, the bet stays unresolved on the table but is able to be removed.
The Hard Ways button located at the bottom of the table will automatically place your allocated chip amount on each of the four Hard Ways bet options; or you can click on an individual Hard Ways bet option to make a single bet.
Hard ways 4 & 10 pay 8 for 1. Hard ways 6 & 8 pay 10 for 1.
Working / Not Working
Certain bets can be chosen to be 'Working' or 'Not Working'.
Working means that the bet is always active, while Not Working means that the bet is active only when the game is On.
When the game is Off, Not Working bets are inactive, meaning they cannot win or lose.
Our default settings have Odds bets, Place-to-Win/Buy bets and Hard Ways bets as Not Working; and Place-to-Lose/Lay bets as Working.
You can change these settings in the Bet Options section.
Note that the return to player is the same whether bets are working or not working.
The roll history bar tells you lists numbers rolled in the previous 12 turns.
It is located on the left hand side of the table.
The stats button is located on the left hand side of the table.
It tells you the frequency of the previous 100 numbers you have rolled versus the statistical expectation of rolling those numbers.
Max Odds/Remove/Instant/Roll Buttons
You can find these buttons at the bottom of the table.
Select the Roll button to roll the dice.
Select the Instant button to roll the dice instantly, allowing for a faster game.
Select the Remove button to remove chips that can be removed.
Return to Player (RTP)
Return To Player: 99.63%
The expected return is the amount we pay out to players relative to the amount of wagering on the game.
For example, if we take £100 of wagers we will, on average, pay out £99.63 in wins.
This return is based on the player making the best choices.